Zero In

Zero In

Zero Fighter / Zero-In / ZeroIn
6621
Shounen(B),Ecchi,Action,Comedy,Martial Arts,Romance
🇬🇧English
Publication:Ongoing
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In the near future, the National Police Agency establishes an elite covert paramilitary division called Minkei or Private Police in English to tackle violent criminals and gangs. Among its operatives include average school student Kou Shirashi and school idol Mikuru Nazume.
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Total: 2.7K/360 days: 2K/180 days: 1.4K/90 days: 1K/30 days: 621/7 days: 337/24 hours: 32/12 hours: 28/6 hours: 1/60 minutes: 0
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6 follows
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at GMT
Chapters(75)
Chapter 1: Nazume Mikuru
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4+492
Chapter 2: Shiraishi Kou
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2+407
Chapter 3: Instructor Yuuji Hisamaki
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1+380
Chapter 4: Switch Barrel
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1+420
Chapter 5: Wildcat Cartridge
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1+416
Chapter 6: Blown Primer
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1+388
Chapter 7: Resizing Die
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1+386
Chapter 8: Lock Time
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1+390
Chapter 9: Half Cock
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1+406
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1+405
Chapter 11: Kina II
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1+369
Chapter 12: Kina III
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1+417
Chapter 13: Kina Final Chapter
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1+426
Chapter 14: Point Blank
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1+383
Chapter 15: Feeding Trouble
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1+395
Chapter 16: Age 16
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1+384
Chapter 17: Leading
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1+369
Chapter 18: Slide Stop
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1+410
Chapter 19: Mind Set
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1+384
Chapter 20: Parabellum
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1+420
Chapter 21: Turkey Shoot
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1+388
Chapter 22: Hang Fire
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1+401
Chapter 23: Gun Blue
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1+419
Chapter 24: Sectional Density
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1+429
Chapter 25: Over and Under
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1+423
Chapter 26: Combat Load
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1+425
Chapter 27: Ballistic
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1+414
Chapter 28: Point of Impact
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1+429
Chapter 29: Working-Up
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1+413
Chapter 30: Field Strip
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2+447
Chapter 31: Let-Up
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1+452
Chapter 32: Field of View
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1+490
Chapter 33: Lubrication
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1+553
Chapter 34: Saturday Night Special 1
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1+451
Chapter 35: Saturday Night Special 2
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1+476
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1+471
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1+448
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1+446
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1+438
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1+462
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1+466
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1+452
Chapter 43: Shooting Range
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1+514
Chapter 44: Arquebus
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1+490
Chapter 45: Barrel Time
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1+513
Chapter 46: Emboss
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1+477
Chapter 47: Quick Draw
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1+479
Chapter 48: Deringer
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1+510
Chapter 49: KO Power Facter
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3+544
Chapter 50: Trigger Jerk
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0+523
Chapter 51: Cast Bullet
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0+621
Chapter 52: Drive By Shooting
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0+590
Chapter 53: Slam Fire
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0+493
Chapter 54: Parallax
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0+487
Chapter 55: Trigger Overtravel
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0+575
Chapter 56: Point-blank range
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0+553
Chapter 57: Bean Bag
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0+604
Chapter 58: Hair Trigger
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0+601
Chapter 59: Border Roll
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0+517
Chapter 60: Jar-off
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0+528
Chapter 61: Two stage trigger
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0+542
Chapter 62: Press Check
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0+557
Chapter 63: Flyer
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0+605
Chapter 64: Sizer Die
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0+625
Chapter 65: Duty Gun
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0+594
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0+568
Chapter 67: Cold Hammer
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0+657
Chapter 68: Fouling
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0+564
Chapter 69: Duplex Ball
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0+611
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0+641
Chapter 71: Ejection
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0+625
Chapter 72: Peacemaker
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0+611
Chapter 73: Duble Set Trigger
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0+976
Chapter 74: Zero in
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0+885
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3+1.3K
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